We Built the Market. Now We Move It.

The market making force connecting live sport, virtual media and revenue

ISG creates and commercialises virtual advertising inside the world's biggest live sport — the digitally inserted, regionally targeted placements you see on the pitchside boards and across the field of play.


A current runs through every live sports broadcast.

We conduct it. ISG is the structural force behind virtual media in premium live sport the digitally inserted, regionally targeted advertising you see on the pitchside boards and across the field of play. We pioneered this field nearly twenty years ago, and we're building what comes next: AI-driven commercial integration, direct-to-consumer in-broadcast inventory, and the gamification of live sport itself.

We owned the rights. We built the playbook 

For nearly two decades, ISG defined virtual media in live sport. We taught the market what was possible.

That market has matured — and the technology is no longer the story. What you do with it is. AI-driven commercial integration. Direct-to-consumer audience economics.

The gamification of live broadcast. A new layer of value, waiting in inventory the world's biggest events have only begun to recognise.

Tech-agnostic by design. Rights-rich by inheritance.

We don't sell a single technology — we conduct an ecosystem. Rights holders. Broadcasters. Technologists. Brands. The audience itself. All of them connected, all of them earning, when the current runs through us.

We are the structural gravity of this specialism — the dark matter that holds the field together. Always in the moment. Always conducting the game.

TWENTY
YEARS INSIDE THE WORLD'S BIGGEST LIVE SPORT. 

n a media landscape where attention is fragmenting and traditional TV advertising is losing value, live sport remains one of the last true monocultures — and the numbers back it up. Super Bowl LIX drew 127.7 million viewers; March Madness hit a 33-year viewership high `[VERIFY]`; and global spending on sports rights is on track to top $78bn by 2030 (Ampere Analysis). Nielsen data shows nearly two-thirds of fans `[VERIFY]` would choose a sponsor's product over a rival's when price and quality are similar.

But scale alone isn't enough. Brands increasingly need to be woven into the fan experience, not bolted onto it — and the next frontier is personalisation: tailoring the message to specific audiences inside that shared moment.

This is exactly where ISG's in-game virtual media assets and services prove critical. They let brands embed natively in live sport, dynamically swap creative by region or audience segment, and harness the emotional weight of unrepeatable moments — without disrupting the fan experience.

For marketers fighting to stay relevant, that combination of mass reach, fan receptivity and surgical targeting isn't a nice-to-have. It's the new baseline.

Rights Holders

RIGHTS HOLDERS
& BRANDS

Unlock the inventory you didn't know you had.

STREAMERS
& CTV

A symbiotic model — share the inventory, share the audience, share the
upside.
Brands

PARTNERSHIPS
& ACTIVATIONS

Be in the moment that matters.

INSIGHT

Bruin Capital and Quadrant Private Equity backed TGI Sport Acquires industry-leading virtual media solutions provider: Interregional Sports Group

Melbourne/London/New York – TGI Sport, the global sports technology, media, and marketing company, has acquired the industry-leading virtual media solutions provider Interregional Sports Group (ISG), the company announced today. The move brings another new dimension to TGI’s best-in-class capabilities and expertise across the next wave of live sports advertising and media. This acquisition deepens the […]

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Registered Address: 34 Anyards Road, Cobham, England, KT11 2LA.

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ISG PRODUCTIONS LTD registered in England no. 06905196 and VAT no. 980922594.

ISG Graphics s.r.o. registered in Czech Republic no. 07276010 and VAT no. CZ07276010.